Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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mc6358l

Appearances
132
Visible killmail appearances
Kills
108
81.8% of appearances
Losses
24
18.2% of appearances
Hot systems
43
Distinct systems in window
Newest visible event
2026-03-31 02:31:54
1d ago
Top hotspot
F9-FUV
21 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: F9-FUV is the strongest visible hotspot with 21 appearances (17 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Slow Chidlren at Play (SL0W CHILDREN AT PLAY).
Threat profile: Most common visible final-blow threat: Stimulus (Rote Kapelle).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
F9-FUV 21 17 4 2026-03-29 03:31:39
74-DRC 19 19 0 2026-01-21 04:37:02
Y4B-BQ 12 10 2 2026-03-13 02:21:16
1ACJ-6 7 7 0 2026-03-24 02:10:04
YMJG-4 6 3 3 2026-03-07 04:25:09
C9R-NO 6 4 2 2026-02-22 05:23:58
R1O-GN 4 2 2 2026-03-31 02:31:54
BNX-AS 4 4 0 2026-03-29 04:08:20
XB-9U2 4 4 0 2026-03-23 03:04:00
PNFW-O 4 2 2 2026-03-09 01:38:35
DE-IHK 3 1 2 2026-03-24 03:20:15
SG-3HY 3 3 0 2026-02-21 04:52:53

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Slow Chidlren at Play SL0W CHILDREN AT PLAY 11
Rattini Tribe Minmatar Fleet Alliance 8
Stimulus Rote Kapelle 6
Tactical Withdrawal Team The Rejected. 4
Blackwater USA Inc. Deepwater Hooligans 3
Speaker for the Dead Stay Feral 3
Science and Trade Institute 2
Black Omega Security Test Alliance Please Ignore 2
C0bra Gang Minmatar Fleet Associates 2
Knight of Zero Ultra Out of the Blue. 2

Victim hulls

Hull Events
Talwar 14
Capsule 9
Sigil 4
Hurricane Fleet Issue 3
Sacrilege 3
Ishtar 3
Griffin 3
Mercenary Den 2
Squall 2
Mekubal 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Stimulus Rote Kapelle 4
Tactical Withdrawal Team The Rejected. 3
Grimm Hounds SONS of BANE 1
Soltech Armada Minmatar Fleet Alliance 1
WORLDSTAR HIPHOP Brotherhood of Spacers 1
SCI Zenith Flying Dangerous 1
Blackwater USA Inc. Deepwater Hooligans 1
Dark Chapter Transgress 1
Arknights. Fraternity. 1
Outfit 418 Blue Loot Not Included 1

Final-blow hulls

Hull Events
Cyclone Fleet Issue 2
Loki 2
Flycatcher 2
Dominix 2
Rupture 2
Praxis 1
Hurricane Fleet Issue 1
Drake Navy Issue 1
Exequror Navy Issue 1
Osprey Navy Issue 1