Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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004221

Appearances
9
Visible killmail appearances
Kills
9
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-01-27 09:06:22
2mo ago
Top hotspot
Olettiers
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Olettiers is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Twenty Minutes Adventure (Can i bring my Drake...).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Olettiers 4 4 0 2026-01-27 09:06:22
Sakht 4 4 0 2026-01-09 15:23:26
Palmon 1 1 0 2026-01-24 11:40:55

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Twenty Minutes Adventure Can i bring my Drake... 2
School of Applied Knowledge 1
Deadly Dozen Mans Can i bring my Drake... 1
United Delta Quadrant 1
Slavic Totem Can i bring my Drake... 1
PushX Beacon Network Push Interstellar Network 1
5th Dragonaurs 1
Solaris legionis maximus 1

Victim hulls

Hull Events
Brutix 2
Sigil 1
Naga 1
Gnosis 1
Nereus 1
Badger 1
Raven 1
Vexor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.