Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Yantoh Mikakka

Appearances
84
Visible killmail appearances
Kills
41
48.8% of appearances
Losses
43
51.2% of appearances
Hot systems
24
Distinct systems in window
Newest visible event
2026-03-01 20:33:36
29d ago
Top hotspot
Dantumi
23 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Dantumi is the strongest visible hotspot with 23 appearances (16 kills / 7 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: School of Applied Knowledge.
Threat profile: Most common visible final-blow threat: Victory or Whatever (Nourv Gate Security Commission).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Dantumi 23 16 7 2026-03-01 20:33:36
Tama 14 0 14 2026-01-21 01:05:35
Mara 10 7 3 2026-02-20 13:33:33
Aurohunen 7 7 0 2026-02-19 13:56:22
Ishomilken 5 5 0 2026-02-20 12:44:41
Malkalen 2 0 2 2026-03-01 20:07:03
Nennamaila 2 0 2 2026-02-21 13:58:49
J125449 2 0 2 2026-01-29 00:54:14
J143706 2 2 0 2026-01-14 15:53:32
J214811 2 0 2 2026-01-07 22:27:31
Vlillirier 2 0 2 2025-12-31 01:26:11
Passari 1 1 0 2026-02-20 23:57:31

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
School of Applied Knowledge 7
Science and Trade Institute 2
Stellar Nexus 2
University of Caille 2
Signal Cartel EvE-Scout Enclave 2
Federal Navy Academy 2
New Eden Fabrications 1
Sirius Limited Corporation 1
DarkSociety Corporation 1
Ministry of War 1

Victim hulls

Hull Events
Venture 10
Pioneer 9
Heron 4
Retriever 2
Capsule 2
Osprey Navy Issue 1
Magnate 1
Drake 1
Caldari Navy Hookbill 1
Cormorant 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Victory or Whatever Nourv Gate Security Commission 9
Lethal Devotion D E L I R I U M 2
Brotherhood of Wolves Coalition Of Pirates 2
NovaCore Executive Corporation Outsmarted 2
Federal Defense Union 2
Douchingtons Nourv Gate Security Commission 2
Abandoned and Delirious 2
Center For Kids Who Can't Fly Good Zoo Landers 2
School of Applied Knowledge 1
Intergalactic Super Friends. Lux Collective 1

Final-blow hulls

Hull Events
Vigilant 11
Flycatcher 2
Machariel 2
Caracal 2
Executioner 2
Rifter 2
Coercer Navy Issue 1
Heron Navy Issue 1
Svipul 1
Burner Succubus 1