Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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eonert13

Appearances
308
Visible killmail appearances
Kills
163
52.9% of appearances
Losses
145
47.1% of appearances
Hot systems
108
Distinct systems in window
Newest visible event
2026-03-30 11:58:36
12h ago
Top hotspot
J150944
22 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J150944 is the strongest visible hotspot with 22 appearances (22 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Z and 7 Holding.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J150944 22 22 0 2026-02-10 09:44:38
J103217 11 8 3 2026-03-22 16:48:50
Jarzalad 9 3 6 2026-03-19 20:00:59
Gamis 9 3 6 2026-03-11 17:40:36
J132144 7 7 0 2026-03-26 11:48:38
Shastal 7 3 4 2026-03-04 09:04:11
Siyi 7 2 5 2026-02-27 08:58:33
FO9-FZ 7 7 0 2026-01-25 13:36:54
Hoona 6 2 4 2026-03-19 19:09:12
Ivih 6 2 4 2026-03-03 13:49:09
Oisio 5 2 3 2026-03-05 12:54:28
Attyn 4 2 2 2026-03-05 17:15:39

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Z and 7 Holding 22
NACHO Battle Pixies Siege Green. 7
China In EVE 5
LHouse 5
ISEEU Corporation Observatory Great Bear 3
Stellar Nexus 3
EVE University Ivy League 3
Super Star Way K162 Collective 2
Y Glymblaid Gwrth-For-Ladrad ZERG REBORN 2
Starmine Inc 2

Victim hulls

Hull Events
Mackinaw 33
Hulk 13
Capsule 12
Gila 7
Mobile Tractor Unit 5
Customs Office 5
Astrahus 4
Megathron 4
Pioneer 3
Orca 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 119
Engineered Dynamics Limited 3
First Time Right 2
Commonwealth Mercenaries BLACKFLAG. 2
Center for Advanced Studies 2
Baba Yagas The Initiative. 2
Exit-Strategy Unchained Alliance 2
Wrong Hole Transportation Ahbazon-Prime 2
Die Olsenbande 2
Silent Sojourner 2

Final-blow hulls

Hull Events
Concord POLICE Captain 119
Praxis 4
Proteus 3
Nighthawk 3
Devoter 2
Apocalypse 2
Stormbringer 1
Confessor 1
Drake Navy Issue 1
Loki 1