Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

modamimi 2

Appearances
6
Visible killmail appearances
Kills
2
33.3% of appearances
Losses
4
66.7% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-02-05 15:29:49
1mo ago
Top hotspot
O4T-Z5
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: O4T-Z5 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Cyber Violence Authority (Dracarys.).
Threat profile: Most common visible final-blow threat: Questionable Tactics Average Skill.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
O4T-Z5 2 0 2 2026-01-17 14:01:51
O3-4MN 2 0 2 2026-01-01 13:35:15
G1D0-G 1 1 0 2026-02-05 15:29:49
GQ2S-8 1 1 0 2026-02-05 14:56:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Cyber Violence Authority Dracarys. 1
Dungeon Fighte Dracarys. 1

Victim hulls

Hull Events
Tornado 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Questionable Tactics Average Skill 2
Center for Advanced Studies 1
Witnesses of Singularity 1

Final-blow hulls

Hull Events
Loki 2
Manticore 1
Nemesis 1