Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Cuth87bert

Appearances
180
Visible killmail appearances
Kills
177
98.3% of appearances
Losses
3
1.7% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-02-23 13:02:32
1mo ago
Top hotspot
49-U6U
126 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 49-U6U is the strongest visible hotspot with 126 appearances (126 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Scan Stakan (HOLD MY PROBS).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
49-U6U 126 126 0 2026-01-13 19:37:45
Q-HESZ 23 23 0 2026-01-03 16:26:26
H-ADOC 19 19 0 2026-01-06 13:14:49
EIN-QG 8 8 0 2026-01-06 13:22:27
Saisio 2 1 1 2026-02-23 13:02:32
Jita 1 0 1 2026-02-23 10:06:14
Jakanerva 1 0 1 2026-02-23 09:59:55

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Scan Stakan HOLD MY PROBS 14
Legion of xXDEATHXx Support Legion of xXDEATHXx 11
Tuda Suda Technology HOLD MY PROBS 11
Marauders Associated Synergy of Steel 10
Temple of Tuvan Orth Guardians of Tranquility 10
ChuangShi Fraternity. 7
Space Colony Synergy of Steel 5
Special Assault Unit Synergy of Steel 5
TIePerPeB Legion of xXDEATHXx 4
E N E M Y Dracarys. 4

Victim hulls

Hull Events
Apocalypse 51
Raven 32
Drake Navy Issue 19
Scorpion 9
Apostle 7
Tempest Fleet Issue 7
Moros Navy Issue 6
Standup Einherji I 6
Flycatcher 6
Tornado 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
CONCORD 1

Final-blow hulls

Hull Events
Concord POLICE Captain 1
Scourge Rocket 1
Scourge Light Missile 1