Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Easy KXXXKKXKXK

Appearances
111
Visible killmail appearances
Kills
76
68.5% of appearances
Losses
35
31.5% of appearances
Hot systems
16
Distinct systems in window
Newest visible event
2026-03-30 17:43:06
9h ago
Top hotspot
Vale
33 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Vale is the strongest visible hotspot with 33 appearances (28 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: ISEEU Corporation (Observatory Great Bear).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Vale 33 28 5 2026-03-30 14:44:51
Arvasaras 19 17 2 2026-03-13 13:25:33
Angymonne 17 14 3 2026-03-30 17:43:06
Ahtila 15 12 3 2026-03-19 18:23:27
Sakenta 4 0 4 2026-03-12 03:47:20
Senda 4 0 4 2026-03-03 15:58:52
Kino 3 0 3 2026-03-11 20:20:06
Otela 3 3 0 2026-02-27 16:02:14
Kaunokka 2 1 1 2026-03-23 14:00:29
Raravoss 2 0 2 2026-03-16 14:08:42
Kuharah 2 0 2 2026-03-04 11:48:15
Ignebaener 2 0 2 2026-02-27 20:43:36

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ISEEU Corporation Observatory Great Bear 19
Imperrors Children 7.62 8
The Ouroboros Collective Project Oasis 8
Average Pochven Krab Facility 7.62 6
F1 Fighters 7.62 5
karura creations 7.62 3
Anti Real Money Trading Police 7.62 3
BLOBinA Can i bring my Drake... 3
Deadly Dozen Mans Can i bring my Drake... 2
Real Monkey Trading Corp 7.62 2

Victim hulls

Hull Events
Vargur 12
Eris 12
Proteus 8
Capsule 6
Loki 4
Legion 3
Pontifex 2
Bifrost 2
Hurricane Fleet Issue 2
Drake Navy Issue 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 12
Triglavian Oligarchs 7.62 3
Hail Mary. 7.62 2
Kybernauts Kybernauts Clade 2
Williams Family Trust 7.62 2
F1 Fighters 7.62 2
The Monsters Inc It's a Skill Issue 1
Imperrors Children 7.62 1
Nezlamni UA Fleets 1
Totality Squad Vyraj. 1

Final-blow hulls

Hull Events
Imperial Navy Revelation 4
Machariel 4
Kronos 3
Threshold Werpost 2
Catalyst Navy Issue 2
State Navy Karura 2
Barghest 2
Golem 2
Overmind Interruptor Iota 1
Exalted Imperial Navy Sentinel 1