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Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J124526 | 2 | 0 | 2 |
2026-03-07 01:08:22 20d ago
|
| J165153 | 2 | 0 | 2 |
2026-02-22 20:22:33 1mo ago
|
| J135036 | 1 | 1 | 0 |
2026-03-22 18:09:35 5d ago
|
| Pator | 1 | 0 | 1 |
2026-03-16 14:27:07 11d ago
|
| Olbra | 1 | 0 | 1 |
2026-03-10 21:41:30 16d ago
|
| J134540 | 1 | 0 | 1 |
2026-02-22 17:14:39 1mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Browncoat Industrialists | Leave A Light On | 1 |
| Hull | Events |
|---|---|
| Energy Neutralizing Battery | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Les deux mousquetaires | — | 2 |
| Nebula Rasa Vanguard | Nebula Rasa | 2 |
| SA77 | — | 1 |
| Nova Prospect Enterprises | Missile Militia | 1 |
| United Convergence | — | 1 |
| Hull | Events |
|---|---|
| Tengu | 3 |
| Drekavac | 2 |
| Sabre | 1 |
| Rupture | 1 |