Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Xilerate

Appearances
64
Visible killmail appearances
Kills
49
76.6% of appearances
Losses
15
23.4% of appearances
Hot systems
27
Distinct systems in window
Newest visible event
2026-03-26 09:47:51
6d ago
Top hotspot
Dal
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Dal is the strongest visible hotspot with 10 appearances (7 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Panzer Tactics (Tranquility Import Authority).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Dal 10 7 3 2026-03-21 02:01:04
Klogori 7 6 1 2026-03-20 23:17:11
Eszur 5 5 0 2026-02-19 00:35:58
Uisper 4 2 2 2026-02-05 03:00:47
Arnstur 4 4 0 2026-01-22 03:04:42
Frerstorn 3 1 2 2026-02-19 02:40:38
Hadozeko 3 3 0 2026-02-18 05:20:28
Egmar 3 3 0 2026-01-24 07:37:08
Amamake 2 2 0 2026-03-07 00:44:16
Hror 2 2 0 2026-02-20 00:11:36
Oyonata 2 2 0 2026-02-08 08:36:49
Arnher 2 0 2 2026-01-23 05:15:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 7
Yamata No Orochi Yamete 6
T.R.I.A.D Ushra'Khan 4
Ninlarra Brand Ships and Modules 4
Spaghetti Militia 3
Panzer Tactics Tranquility Import Authority 2
Circle of Honledok Circle of Vheroka 2
Prime Directive. Local Is Primary 2
Soltech Armada Minmatar Fleet Alliance 2
Rattini Tribe Minmatar Fleet Alliance 2

Victim hulls

Hull Events
Brutix Navy Issue 3
Caracal Navy Issue 3
Scythe 3
Thrasher Fleet Issue 2
Stork 2
Vigil Fleet Issue 2
Exequror Navy Issue 2
Osprey Navy Issue 2
Lachesis 2
Stiletto 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Panzer Tactics Tranquility Import Authority 2
Outback Steakhouse of Pancakes Deepwater Hooligans 2
Task Force 641 Empyrean Edict 1
SoE Roughriders Electus Matari 1
Yamata No Orochi Yamete 1
G0lden Fleet. ZERG REBORN 1
Prime Directive. Local Is Primary 1
Spaghetti Militia 1
Gladiators of Rage Fraternity. 1
Mineski Infinity SONS of BANE 1

Final-blow hulls

Hull Events
Osprey Navy Issue 3
Redeemer 2
Cormorant Navy Issue 1
Thrasher Fleet Issue 1
Prophecy Navy Issue 1
Loki 1
Golem 1
Ashimmu 1
Stabber Fleet Issue 1
Caldari Navy Hookbill 1