Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Arbiter John

Appearances
95
Visible killmail appearances
Kills
89
93.7% of appearances
Losses
6
6.3% of appearances
Hot systems
16
Distinct systems in window
Newest visible event
2026-03-29 15:36:47
3d ago
Top hotspot
B-9C24
26 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: B-9C24 is the strongest visible hotspot with 26 appearances (26 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Systems High Guard (Tactical Narcotics Team).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
B-9C24 26 26 0 2026-02-11 02:26:37
PNDN-V 11 11 0 2026-03-22 02:14:47
G95F-H 9 7 2 2026-03-29 01:14:56
4-HWWF 9 9 0 2026-03-21 16:36:13
E9KD-N 7 7 0 2026-03-08 13:00:54
P3EN-E 6 6 0 2026-03-21 15:44:27
HPS5-C 5 5 0 2026-03-29 15:36:47
C-FER9 5 5 0 2026-03-07 14:38:14
YMJG-4 4 4 0 2026-03-21 15:57:40
6-L4YC 4 2 2 2026-03-14 03:50:15
WH-JCA 2 2 0 2026-03-21 16:47:11
C-N4OD 2 2 0 2026-02-06 15:14:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 6
Stardust-Guardian Fraternity. 5
Light of the moon Fraternity. 5
Fuxi Legion Fraternity. 5
Snow Moon City Fraternity. 3
TOHA Heavy Industries Blades of Grass 3
Special law enforcement department Fraternity. 3
Theoretical Mass Fraternity. 3
Unprofitable Ventures Inc. Solyaris Chtonium 3
Infinite Directive Test Alliance Please Ignore 2

Victim hulls

Hull Events
Zealot 28
Naglfar 7
Caracal 7
Capsule 5
Eris 4
Sabre 3
Redeemer 3
Phoenix 3
Ishtar 3
Harbinger Navy Issue 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Systems High Guard Tactical Narcotics Team 2
BOVRIL bOREers Mining CO-OP Goonswarm Federation 1
Vortex Gamma 1
Close Encounters of the EVE Kind Goonswarm Federation 1
The Tuskers The Tuskers Co. 1

Final-blow hulls

Hull Events
Harbinger Navy Issue 2
Redeemer 2
Rupture 2