Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Bobb Bobbington

Appearances
152
Visible killmail appearances
Kills
132
86.8% of appearances
Losses
20
13.2% of appearances
Hot systems
27
Distinct systems in window
Newest visible event
2026-03-14 02:24:25
18d ago
Top hotspot
PNFW-O
31 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PNFW-O is the strongest visible hotspot with 31 appearances (31 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Tactical Withdrawal Team (The Rejected.).
Threat profile: Most common visible final-blow threat: Stimulus (Rote Kapelle).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PNFW-O 31 31 0 2026-02-13 00:35:13
K76A-3 29 29 0 2026-01-03 01:42:13
BZ-BCK 15 15 0 2026-02-18 03:01:37
9P4O-F 14 14 0 2026-03-07 19:30:20
G-KCFT 8 6 2 2026-01-25 19:38:00
Y4B-BQ 5 5 0 2026-03-13 02:02:06
LXQ2-T 5 5 0 2026-01-10 23:37:55
2G-VDP 4 2 2 2026-02-07 05:38:04
K95-9I 4 4 0 2026-01-17 18:41:43
1S-SU1 3 3 0 2026-03-07 19:36:49
Ualkin 3 3 0 2026-02-07 19:51:38
O31W-6 3 1 2 2026-01-24 03:39:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 28
Astrum Mechanica Get Off My Lawn 7
Derp Company Get Off My Lawn 6
Slow Chidlren at Play SL0W CHILDREN AT PLAY 6
Stimulus Rote Kapelle 5
Blackwater USA Inc. Deepwater Hooligans 4
Starlight Industries .co SL0W CHILDREN AT PLAY 4
Incognito Mode Brotherhood of Spacers 3
Malum Intentio The Rejected. 3
Hunky-Dory Brotherhood of Spacers 3

Victim hulls

Hull Events
Maelstrom 13
Raven 11
Drake Navy Issue 8
Apocalypse Navy Issue 8
Sabre 7
Typhoon 7
Nightmare 5
Merlin 5
Zirnitra 4
Scimitar 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Stimulus Rote Kapelle 4
Integritas Deepwater Hooligans 3
Southern Cross Silver Shields Flying Dangerous 3
KarmaFleet Goonswarm Federation 2
Southern Cross Monopoly Flying Dangerous 2
Blackwater USA Inc. Deepwater Hooligans 1
Incognito Mode Brotherhood of Spacers 1
The Industrial Supremacy The Rejected. 1
Raiding Party. Brotherhood of Spacers 1
Black Sanctum The Rejected. 1

Final-blow hulls

Hull Events
Proteus 2
Khizriel 1
Cyclone Fleet Issue 1
Vedmak 1
Svipul 1
Orthrus 1
Harbinger Navy Issue 1
Loki 1
Sin 1
Nightmare 1