Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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cloots Crendraven

Appearances
24
Visible killmail appearances
Kills
22
91.7% of appearances
Losses
2
8.3% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-22 23:44:39
9d ago
Top hotspot
UZ-QXW
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: UZ-QXW is the strongest visible hotspot with 10 appearances (10 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Aegis Victorium (The Initiative.).
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
UZ-QXW 10 10 0 2026-03-21 01:35:07
6L78-1 7 5 2 2026-01-28 23:58:12
L-Z9KJ 3 3 0 2026-03-20 16:33:53
W2T-TR 2 2 0 2026-03-22 23:44:39
5-2PQU 1 1 0 2026-03-22 23:32:49
SG-3HY 1 1 0 2026-01-28 02:35:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Aegis Victorium The Initiative. 7
Deaths Consortium The Initiative. 3
Dreddit Test Alliance Please Ignore 2
Temple of Tuvan Orth Guardians of Tranquility 2
Take The Bait. Insidious. 2
Fast Adults at work SL0W CHILDREN AT PLAY 1
I N E X T R E M I S Tactical Narcotics Team 1
Aphelys Insidious. 1
AlcoDOTTE Test Alliance Please Ignore 1
TEST Infrastructure as a Service Test Alliance Please Ignore 1

Victim hulls

Hull Events
Naga 10
Vigil 2
Tempest 2
CONCORD Rogue Analysis Beacon 1
Vedmak 1
Tatara 1
Fortizar 1
Caracal Navy Issue 1
Capsule 1
Stabber 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 1
Trust Doesn't Rust Goonswarm Federation 1

Final-blow hulls

Hull Events
Jackdaw 1
Purifier 1