Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Selita Caltar

Appearances
932
Visible killmail appearances
Kills
913
98.0% of appearances
Losses
19
2.0% of appearances
Hot systems
69
Distinct systems in window
Newest visible event
2026-03-28 21:03:18
4d ago
Top hotspot
PNFW-O
166 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PNFW-O is the strongest visible hotspot with 166 appearances (156 kills / 10 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Tactical Withdrawal Team (The Rejected.).
Threat profile: Most common visible final-blow threat: Bring The Noise (Honorable Third Party).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PNFW-O 166 156 10 2026-02-26 22:26:33
Dal 95 94 1 2026-02-28 19:47:33
Amamake 80 80 0 2026-03-28 21:03:18
K76A-3 61 61 0 2026-02-18 21:03:54
F9-FUV 50 50 0 2026-02-26 04:44:33
R-6KYM 36 36 0 2026-03-13 03:50:07
Y4B-BQ 33 33 0 2026-03-13 02:21:14
Siseide 28 28 0 2026-02-28 13:02:42
BNX-AS 24 24 0 2026-02-21 22:29:48
FZX-PU 23 23 0 2026-01-03 20:22:40
9P4O-F 22 22 0 2026-03-07 19:30:44
BZ-BCK 21 21 0 2026-02-18 03:02:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 112
Prime Directive. Local Is Primary 28
Southern Cross Monopoly Flying Dangerous 23
Dirt 'n' Glitter Local Is Primary 20
Task Force 641 Empyrean Edict 19
InTheZone The Rejected. 18
Starlight Industries .co The Rejected. 18
Jerkasaurus Wrecks Inc. Sedition. 16
Syndicate of Rebels The Rejected. 15
Into the Ether Out of the Blue. 15

Victim hulls

Hull Events
Drake Navy Issue 78
Capsule 53
Maelstrom 51
Sabre 35
Hurricane Fleet Issue 29
Maller 28
Megathron 25
Flycatcher 23
Cyclone Fleet Issue 19
Mobile Large Warp Disruptor II 19

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Bring The Noise Honorable Third Party 2
The Terrifying League Of Dog Fort Deepwater Hooligans 2
Incognito Mode Brotherhood of Spacers 1
The Reason is Treason Deepwater Hooligans 1
Warcrows NO NEED LOOSE FACE 1
Tactical Withdrawal Team The Rejected. 1
Hollow United Garuda Fraternity. 1
Red Pill Gaming Syndicate Brotherhood of Spacers 1
Slow Chidlren at Play SL0W CHILDREN AT PLAY 1
The Forsakened Few We Forsakened Few 1

Final-blow hulls

Hull Events
Barghest 3
Legion 3
Drake Navy Issue 2
Nightmare 2
Harpy 2
Maelstrom 1
Flycatcher 1
Sabre 1
Tempest Fleet Issue 1
Taranis 1