Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Smart Deploy

Appearances
159
Visible killmail appearances
Kills
88
55.3% of appearances
Losses
71
44.7% of appearances
Hot systems
15
Distinct systems in window
Newest visible event
2026-03-29 07:46:31
1d ago
Top hotspot
Perimeter
58 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Perimeter is the strongest visible hotspot with 58 appearances (0 kills / 58 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Midnight Sentinels.
Threat profile: Most common visible final-blow threat: Pheonix Rising INC (MlNER NEEDs).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Perimeter 58 0 58 2026-01-02 11:35:59
Alsottobier 32 32 0 2026-03-18 09:05:22
Fluekele 27 27 0 2026-03-21 13:46:28
Groothese 14 9 5 2026-03-29 07:46:31
Doussivitte 10 10 0 2026-03-19 09:37:50
Elarel 3 0 3 2026-03-28 18:07:37
Uedama 3 3 0 2026-02-15 08:29:54
Jaschercis 2 2 0 2026-03-14 21:57:14
Mormelot 2 1 1 2026-03-04 22:48:53
C2X-M5 2 0 2 2026-02-15 16:32:54
Mannar 2 2 0 2026-02-14 09:29:00
Chantrousse 1 1 0 2026-03-17 18:50:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Midnight Sentinels 26
Kulla Minerva Enterprises 16
Legion of Blood and Iron 11
Phoenix Administration Team 9
Arax Solutions 8
L.E.G.I.O.N 2
Federal Navy Academy 2
K Limited Productions 2
Ore Corporation inicu 1
Space Weaboos 1

Victim hulls

Hull Events
Caldari Control Tower Small 13
Medium Railgun Battery 12
Sensor Dampening Battery 8
White Noise Generation Battery 8
Stasis Webification Battery 6
Small Railgun Battery 5
Gallente Control Tower Small 4
Small AutoCannon Battery 4
Warp Disruption Battery 4
Small Artillery Battery 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Pheonix Rising INC MlNER NEEDs 42
Cosmic Sanitation Squad MlNER NEEDs 15
Dark Chapter Transgress 4
DO.IT 2
Serpentis Corporation 2
How bout you help me move this body 1
Space Weaboos 1
Don't touch my wreck TOXIC PLAYERS. 1
New Edem Police Department 1
Safety Set To Red Train Wreck. 1

Final-blow hulls

Hull Events
Vagabond 40
Manticore 10
Caracal 5
Cormorant Navy Issue 2
Exequror Navy Issue 2
Maelstrom 2
Talos 2
Cenotaph 1
Vedmak 1
Hecate 1