Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Rat Corp

Appearances
20
Visible killmail appearances
Kills
20
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-03-29 11:46:33
57m ago
Top hotspot
Thelan
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Thelan is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Thelan 5 5 0 2026-03-27 05:11:23
Miroitem 4 4 0 2026-03-22 06:17:31
Otou 2 2 0 2026-03-29 11:46:33
Rorsins 2 2 0 2026-03-29 06:00:55
Lamadent 2 2 0 2026-03-21 08:58:28
Crielere 2 2 0 2026-03-12 23:51:43
Hagilur 1 1 0 2026-03-22 05:57:38
Rancer 1 1 0 2026-03-19 02:25:58
Olettiers 1 1 0 2026-03-12 23:37:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 2
Republic Military School 2
Ravens of the Night 1
Yo fugu Legion oY Bright Side of Life 1
School of Applied Knowledge 1
Chaos arbiter Fraternity. 1
Sol Ringen NecroSphere. 1
Absolute Order VIII Absolute Will 1
Rocks To Wrecks Warping The Pattern 1
Pupilos do Exercito 1

Victim hulls

Hull Events
Venture 2
Caracal 2
Heron 2
Outrider 1
Ikitursa 1
Scythe Fleet Issue 1
Kronos 1
Sigil 1
Ashimmu 1
Gila 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.