Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
6
Visible killmail appearances
Kills
1
16.7% of appearances
Losses
5
83.3% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-17 02:32:20
11d ago
Top hotspot
AD190
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: AD190 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Syndicate Society.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
AD190 2 0 2 2026-03-17 02:32:20
AD096 2 0 2 2026-03-08 00:12:27
Barkrik 1 0 1 2026-03-09 03:49:16
Petidu 1 1 0 2026-02-28 01:47:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Syndicate Society 1

Victim hulls

Hull Events
Nereus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
So1nD Inc. TOXIC PLAYERS. 1
DED 1
Navka Overminds 1

Final-blow hulls

Hull Events
Unstable Abyssal Depths 2
Attacker Marshal Disparu Troop 1
Blastlance Tessella 1
Catalyst 1