Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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diana LMY

Appearances
39
Visible killmail appearances
Kills
39
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-22 13:59:25
7d ago
Top hotspot
6RCQ-V
22 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 6RCQ-V is the strongest visible hotspot with 22 appearances (22 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Arknights. (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
6RCQ-V 22 22 0 2026-02-28 16:35:20
Lasleinur 10 10 0 2026-03-22 13:59:25
W2T-TR 3 3 0 2026-03-19 13:00:30
8S28-3 3 3 0 2026-03-14 13:47:36
Orfrold 1 1 0 2026-03-08 13:48:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Arknights. Fraternity. 3
Alkaid Broken Army The Initiative. 3
Dusk dreadnought. Dracarys. 3
Baba Yagas The Initiative. 2
Star Military Industrial Group Fraternity Auxiliary 2
HongLou Goonswarm Federation 2
Splash Inc. The Initiative. 2
Starry Sky Fleet Fraternity. 1
Knight of Zero Ultra Out of the Blue. 1
Ghost Recon Fleet Dracarys. 1

Victim hulls

Hull Events
Nidhoggur 6
Maelstrom 5
Zealot 4
Capsule 4
Oneiros 3
Ferox Navy Issue 2
Kikimora 2
Thanatos 2
Vindicator 2
Apostle 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.