Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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symx Orlanerd

Appearances
10
Visible killmail appearances
Kills
9
90.0% of appearances
Losses
1
10.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-28 01:32:32
16h ago
Top hotspot
O1Q-P1
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: O1Q-P1 is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Special law enforcement department (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
O1Q-P1 4 4 0 2026-03-26 10:49:16
Taff 3 2 1 2026-03-08 13:16:17
R-ARKN 1 1 0 2026-03-28 01:32:32
HIX4-H 1 1 0 2026-03-21 13:07:09
RP2-OQ 1 1 0 2026-03-21 12:14:19

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 4
Protean Concept Moss Piglet Preservation Society 1
Cloak and Daggers The Initiative. 1
Science and Trade Institute 1
Caladrius Hive 1
Kuan.Dai.Shan Dracarys. 1

Victim hulls

Hull Events
Bhaalgorn 2
Nestor 1
Loki 1
Scythe Fleet Issue 1
Absolution 1
Retribution 1
Capsule 1
Bellicose 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Special law enforcement department Fraternity. 1

Final-blow hulls

Hull Events
Maelstrom 1