Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Eternity INC.

Appearances
1,006
Visible killmail appearances
Kills
952
94.6% of appearances
Losses
54
5.4% of appearances
Hot systems
101
Distinct systems in window
Newest visible event
2026-03-29 07:40:41
6h ago
Top hotspot
D-I9HJ
306 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 306 appearances (304 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Dreddit (Test Alliance Please Ignore).
Threat profile: Most common visible final-blow threat: The Golden Dawn.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 306 304 2 2026-03-28 18:05:59
Atioth 67 66 1 2026-03-28 17:17:46
AGCP-I 54 51 3 2026-03-22 18:22:04
BWF-ZZ 49 47 2 2026-03-23 23:49:50
Y-2ANO 43 43 0 2026-03-16 20:32:44
H-5GUI 40 40 0 2026-03-20 19:46:44
MR4-MY 39 37 2 2026-03-21 22:17:07
C-N4OD 27 26 1 2026-03-24 03:59:40
PF-QHK 24 23 1 2026-03-10 19:45:38
4-HWWF 21 19 2 2026-03-28 22:04:06
7-K5EL 18 18 0 2026-03-21 23:14:02
Lasleinur 16 16 0 2026-03-22 14:38:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dreddit Test Alliance Please Ignore 37
Chaos arbiter Fraternity. 35
Fuxi Legion Fraternity. 32
Special law enforcement department Fraternity. 25
Infinite Directive Test Alliance Please Ignore 21
Arknights. Fraternity. 18
Fusion Enterprises Ltd Fraternity. 15
Destructive Influence Northern Coalition. 15
STARCHASER Inc Fraternity. 13
Stardust-Guardian Fraternity. 12

Victim hulls

Hull Events
Maelstrom 226
Rokh 84
Raven Navy Issue 65
Capsule 49
Flycatcher 20
Sabre 19
Cormorant Navy Issue 18
Vulture 17
Ferox 15
Purifier 15

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The Golden Dawn 3
Unknown corporation 3
Signal Reflection Rote Kapelle 2
hirr The Initiative. 2
Crab Lovers Parallaxis Alliance 2
Stars Corporate Group The Initiative. 2
The Graduates The Initiative. 2
Beach Boys The Minions. 2
Arknights. Fraternity. 2
DRUCKWELLE Evolution 2

Final-blow hulls

Hull Events
Proteus 4
Retribution 4
Osprey Navy Issue 3
Maelstrom 3
Ferox 3
Hecate 2
Scorpion Navy Issue 2
Cormorant 2
Zealot 2
Vagabond 2