Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Match Boy

Appearances
7
Visible killmail appearances
Kills
4
57.1% of appearances
Losses
3
42.9% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-22 14:38:11
5d ago
Top hotspot
Lasleinur
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Lasleinur is the strongest visible hotspot with 4 appearances (3 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Lasleinur 4 3 1 2026-03-22 14:38:11
CL-IRS 2 0 2 2026-03-22 10:28:26
Arnher 1 1 0 2026-03-22 12:57:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 3
Special law enforcement department Fraternity. 1

Victim hulls

Hull Events
Metenox Moon Drill 3
Vulture 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 2
Sunset Red Activity Club Insidious. 1

Final-blow hulls

Hull Events
Proteus 2
Maelstrom 1