Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| MC6O-F | 11 | 11 | 0 |
2026-03-01 11:47:04 27d ago
|
| TVN-FM | 3 | 2 | 1 |
2026-03-27 13:29:07 1d ago
|
| T-GCGL | 2 | 2 | 0 |
2026-03-24 14:40:21 4d ago
|
| V-NL3K | 2 | 2 | 0 |
2026-03-09 13:33:14 19d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Special law enforcement department | Fraternity. | 6 |
| Baba Yagas | The Initiative. | 3 |
| Aegis Victorium | The Initiative. | 3 |
| Deaths Consortium | The Initiative. | 2 |
| Nothing Comes To Mind | Snuffed Out | 1 |
| Lowlife. | Snuffed Out | 1 |
| Horde Vanguard. | The Initiative. | 1 |
| Hull | Events |
|---|---|
| Revelation | 7 |
| CONCORD Rogue Analysis Beacon | 4 |
| Tempest | 3 |
| CONCORD-Carrier Rogue Analysis Beacon | 2 |
| Devoter | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Special law enforcement department | Fraternity. | 1 |
| Hull | Events |
|---|---|
| Revelation Navy Issue | 1 |