Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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toucinho

Appearances
29
Visible killmail appearances
Kills
29
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-03-29 15:06:04
13h ago
Top hotspot
MQ-NPY
9 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MQ-NPY is the strongest visible hotspot with 9 appearances (9 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Forever Stardust Navy Combined Fleet (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MQ-NPY 9 9 0 2026-03-11 14:24:47
5ZXX-K 5 5 0 2026-03-25 08:26:22
O-BY0Y 5 5 0 2026-03-11 13:51:59
8S-0E1 3 3 0 2026-03-27 14:58:01
RZC-16 2 2 0 2026-03-11 14:10:34
2-6TGQ 2 2 0 2026-03-01 13:00:48
R6XN-9 1 1 0 2026-03-29 15:06:04
ION-FG 1 1 0 2026-03-16 14:31:27
G95-VZ 1 1 0 2026-03-01 13:07:57

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Forever Stardust Navy Combined Fleet Goonswarm Federation 16
Xi Linx Empire Invidia Gloriae Comes 3
Knight of Zero Ultra Out of the Blue. 3
The Jester Crew 2
Ocean Eleven Quietly Eerie 2
Watch Eagle 1
Summer of Mumuit Remember Mumuit 1
000 Russian Academy 000 000 Russian Concern 000 1

Victim hulls

Hull Events
Capsule 8
Exequror Navy Issue 4
Augoror Navy Issue 2
Omen Navy Issue 2
Retribution 2
Stabber Fleet Issue 1
Caracal Navy Issue 1
Cyclone 1
Brutix 1
Mobile Small Warp Disruptor I 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.