Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ataki T

Appearances
57
Visible killmail appearances
Kills
57
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
11
Distinct systems in window
Newest visible event
2026-03-21 08:47:25
7d ago
Top hotspot
Sifilar
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Sifilar is the strongest visible hotspot with 13 appearances (13 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Panzer Tactics.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Sifilar 13 13 0 2026-03-04 15:27:25
Auga 10 10 0 2026-03-01 12:26:14
Siseide 9 9 0 2026-03-04 12:47:09
Amamake 7 7 0 2026-03-15 16:23:35
Vard 7 7 0 2026-03-01 15:54:04
Lantorn 3 3 0 2026-03-02 14:22:23
Klogori 2 2 0 2026-03-21 08:47:25
Egmar 2 2 0 2026-03-15 09:19:03
Sirekur 2 2 0 2026-03-10 15:41:11
Oyeman 1 1 0 2026-03-06 14:29:45
Gulmorogod 1 1 0 2026-03-05 11:34:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Panzer Tactics 16
True Horde 11
Bomzhi Planetarnogo Mashtaba 8
Malakim Zealots 5
THAGUY Corporation 4
Apple Peddler Corporation 3
Smile 'n' Wave Bank 2
Tribal Liberation Force 2
Weak Chickens 1
Rattini Tribe Minmatar Fleet Alliance 1

Victim hulls

Hull Events
Maulus 14
Punisher 14
Atron 10
Capsule 4
Algos 3
Thrasher 3
Slasher 2
Thrasher Fleet Issue 1
Astero 1
Coercer 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.