Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ned Preldent

Appearances
37
Visible killmail appearances
Kills
37
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-20 00:12:49
12d ago
Top hotspot
J132823
37 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J132823 is the strongest visible hotspot with 37 appearances (37 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: Forsaken GameCenter (Solyaris Chtonium).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J132823 37 37 0 2026-03-20 00:12:49

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Forsaken GameCenter Solyaris Chtonium 37

Victim hulls

Hull Events
Small Pulse Laser Battery 9
Heat Dissipation Array 4
Explosion Dampening Array 4
Photon Scattering Array 3
Ship Maintenance Array 3
Energy Neutralizing Battery 2
Ballistic Deflection Array 2
Stasis Webification Battery 2
Ion Field Projection Battery 2
Leshak 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.