Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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BUBA-HG

Appearances
9
Visible killmail appearances
Kills
6
66.7% of appearances
Losses
3
33.3% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-11 03:04:06
18d ago
Top hotspot
D-I9HJ
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 6 appearances (3 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: C5 Flight (Fraternity.).
Threat profile: Most common visible final-blow threat: Derp Company (Get Off My Lawn).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 6 3 3 2026-03-11 03:04:06
VX1-HV 2 2 0 2026-03-05 17:31:40
EKPB-3 1 1 0 2026-03-07 04:40:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
C5 Flight Fraternity. 1
Marauders Associated Synergy of Steel 1
Zap Blap Mining Co. Blades of Grass 1
Derp Company Get Off My Lawn 1
Vigil Indomitus Fraternity. 1
Destructive Influence Northern Coalition. 1

Victim hulls

Hull Events
Maelstrom 2
Damavik 1
Flycatcher 1
Harpy 1
Crow 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Derp Company Get Off My Lawn 1
Astrum Mechanica Get Off My Lawn 1
Dreddit Test Alliance Please Ignore 1

Final-blow hulls

Hull Events
Hecate 1
Tengu 1
Raven Navy Issue 1