Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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son5gong

Appearances
6
Visible killmail appearances
Kills
2
33.3% of appearances
Losses
4
66.7% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-01 13:34:30
6h ago
Top hotspot
A1RR-M
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: A1RR-M is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: SPAI Industries.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
A1RR-M 2 2 0 2026-04-01 13:34:30
A-1IJ9 2 0 2 2026-03-30 03:26:37
Z3U-GI 1 0 1 2026-03-16 14:22:38
Y-YHZQ 1 0 1 2026-03-04 08:45:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
SPAI Industries 2

Victim hulls

Hull Events
Ikitursa 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Renegade Raccoons Renegade Raccoon Society 2

Final-blow hulls

Hull Events
Vedmak 2
Guristas Dreadnought 1
Pithatis Enforcer 1