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Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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NicholasYTZ

Appearances
27
Visible killmail appearances
Kills
27
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-25 23:40:39
2d ago
Top hotspot
F2OY-X
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: F2OY-X is the strongest visible hotspot with 12 appearances (12 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: xDECOYx (DECOY).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
F2OY-X 12 12 0 2026-03-04 19:40:49
K-6K16 7 7 0 2026-03-25 22:47:22
6Q-R50 5 5 0 2026-03-19 16:49:23
SVM-3K 2 2 0 2026-03-25 23:40:39
D-3GIQ 1 1 0 2026-03-25 23:21:28

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
xDECOYx DECOY 5
Guns-R-Us Toy Company Weapons Of Mass Production. 4
Astral Projection Inc. Can i bring my Drake... 3
SunDog Mutineers Weapons Of Mass Production. 2
Side Kicks Ministry of Inappropriate Footwork 2
Ronin Interstellar Industries Weapons Of Mass Production. 2
Heavenly Armament Pavilion Weapons Of Mass Production. 2
ChuangShi Wings Freedom. 2
Formica Corp. Can i bring my Drake... 2
African Atomic. OnlyFleets. 1

Victim hulls

Hull Events
Guardian 4
Capsule 4
Legion 2
Sabre 2
Ishtar 2
Monitor 1
Dromi I 1
Siren I 1
Magus 1
Osprey Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.