Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Biqibao

Appearances
5
Visible killmail appearances
Kills
5
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-20 15:31:04
11d ago
Top hotspot
DN58-U
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: DN58-U is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: RBK Core Mining Corporation (Recursive Frenzy).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
DN58-U 2 2 0 2026-03-20 15:12:51
9Z-XJN 2 2 0 2026-03-20 14:01:29
1I5-0V 1 1 0 2026-03-20 15:31:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
RBK Core Mining Corporation Recursive Frenzy 2
Eyjafjallajokull Group Hard Knocks Citizens 2
With our Fears Red Alliance 1

Victim hulls

Hull Events
Capsule 2
Kronos 1
Orca 1
Rorqual 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.