Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
4
Visible killmail appearances
Kills
1
25.0% of appearances
Losses
3
75.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-28 06:19:13
1d ago
Top hotspot
EF-QZK
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: EF-QZK is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 06:00 UTC and stays active through roughly 08:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: Heronically Busted (STAKAN UNIVERSE).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
EF-QZK 2 0 2 2026-03-28 06:19:13
F-5WYK 1 1 0 2026-03-28 05:29:11
4LJ6-Q 1 0 1 2026-03-18 13:41:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 1

Victim hulls

Hull Events
Flycatcher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Heronically Busted STAKAN UNIVERSE 1
Nightforge Voidworks Forge Eternal 1
Harbingers of Chaos Inc. Gentlemen's.Club 1

Final-blow hulls

Hull Events
Metamorphosis 1
Nightmare 1
Muninn 1