Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Magamut

Appearances
64
Visible killmail appearances
Kills
53
82.8% of appearances
Losses
11
17.2% of appearances
Hot systems
20
Distinct systems in window
Newest visible event
2026-03-28 20:59:25
8h ago
Top hotspot
DAI-SH
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: DAI-SH is the strongest visible hotspot with 13 appearances (13 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: United Mining and Hauling Inc (Great Wildlands Conservation Society).
Threat profile: Most common visible final-blow threat: Tactical Withdrawal Team (The Rejected.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
DAI-SH 13 13 0 2026-03-28 14:27:44
0S1-GI 8 8 0 2026-03-23 18:52:03
N6NK-J 6 6 0 2026-03-27 20:59:52
X1W-AL 5 4 1 2026-03-28 20:59:25
G4-QU6 5 5 0 2026-03-28 20:37:30
TA9T-P 3 1 2 2026-03-28 20:48:06
DOA-YU 3 3 0 2026-03-22 19:52:04
V3P-AZ 3 3 0 2026-03-22 19:43:40
WNM-V0 2 2 0 2026-03-27 20:39:46
GSO-SR 2 1 1 2026-03-26 20:15:53
7-2Z93 2 2 0 2026-03-24 20:47:01
Tama 2 0 2 2026-03-09 20:32:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
United Mining and Hauling Inc Great Wildlands Conservation Society 18
Tactical Withdrawal Team The Rejected. 4
Wildlands Tactical Response Unit Great Wildlands Conservation Society 3
Andomer Shipyards Great Wildlands Conservation Society 3
Evil Space Goblins BorderZone 3
AMC. Great Wildlands Conservation Society 3
The Peoples Space Republic Itty Bitty Asteroid Committee 2
Scan Stakan HOLD MY PROBS 2
An Itty Bitty Militia Itty Bitty Asteroid Committee 2
Flames Of Chaos Great Wildlands Conservation Society 2

Victim hulls

Hull Events
Omen Navy Issue 7
Capsule 5
Barghest 4
Stabber 4
Drake Navy Issue 3
Vedmak 2
Osprey Navy Issue 2
Nidhoggur 2
Sabre 2
Stabber Fleet Issue 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 2
Nethnosti Corporation 2
THE CROSSHAIRS Gorgon Cutthroats Of Thalassic Dominion 2
Soul Takers Nourv Gate Security Commission 1
Evil Space Goblins BorderZone 1
Zero Fun Allowed xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku 1
Victory or Whatever Nourv Gate Security Commission 1
Tempered Aggression Seker Matar 1

Final-blow hulls

Hull Events
Hurricane Fleet Issue 2
Harbinger Navy Issue 2
Loki 2
Absolution 1
Redeemer 1
Ashimmu 1
Gila 1
Manticore 1