Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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CASTOLE

Appearances
528
Visible killmail appearances
Kills
284
53.8% of appearances
Losses
244
46.2% of appearances
Hot systems
19
Distinct systems in window
Newest visible event
2026-03-29 00:31:18
6h ago
Top hotspot
Maurasi
183 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Maurasi is the strongest visible hotspot with 183 appearances (74 kills / 109 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Maurasi 183 74 109 2026-03-29 00:31:18
Muvolailen 138 51 87 2026-03-28 16:41:58
Ignoitton 94 93 1 2026-03-28 21:56:42
Carrou 36 35 1 2026-03-28 13:53:40
Itamo 29 10 19 2026-03-19 19:52:07
Sobaseki 10 1 9 2026-03-26 21:54:11
Mitsolen 9 3 6 2026-03-14 17:42:22
G5ED-Y 6 6 0 2026-03-27 20:27:31
Isanamo 5 0 5 2026-03-16 14:39:04
Jita 3 0 3 2026-03-25 18:40:16
Olettiers 3 3 0 2026-03-23 14:53:09
Crielere 3 3 0 2026-03-13 20:38:44

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 39
Science and Trade Institute 32
School of Applied Knowledge 25
Federal Navy Academy 18
Hang in thereHT 10
Blue Nova Republic Fraternity. 6
Republic Military School 6
Hedion University 5
Center for Advanced Studies 5
Pator Tech School 5

Victim hulls

Hull Events
Venture 125
Capsule 68
Pioneer 47
Retriever 9
Corax 3
Algos 3
Procurer 3
Vexor 3
Endurance 2
Thrasher 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 119
Corporate Police Force 113
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 2
Silk Dance 1
Vigilant Tyrannos 1
All Hail The Great One Heralds Of The Great One 1
Retaliation Nation 1
New Edem Police Department 1
Brave Newbies Inc. Brave Collective 1
Mark Borrigan's Book Club 1

Final-blow hulls

Hull Events
Concord POLICE Captain 119
Caldari Police 3rd Lieutenant 61
Caldari Police Vice Commissioner 49
Caldari Police Commissioner 3
Catalyst Navy Issue 1
Drifter Raider Battleship 1
Porpoise 1
Legion 1
Vigilant 1
Retriever 1