Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| KCT-0A | 4 | 2 | 2 |
2026-03-27 20:54:06 20h ago
|
| G95F-H | 1 | 1 | 0 |
2026-03-17 16:32:23 11d ago
|
| D4KU-5 | 1 | 1 | 0 |
2026-03-11 20:56:56 16d ago
|
| TEG-SD | 1 | 1 | 0 |
2026-03-11 12:26:29 17d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Violence is the Answer | — | 2 |
| Gregarious Games Mechanized Federation | Solyaris Chtonium | 1 |
| Space traveles to nowhere | — | 1 |
| Special law enforcement department | Fraternity. | 1 |
| Hull | Events |
|---|---|
| Deacon | 1 |
| Exequror Navy Issue | 1 |
| Sabre | 1 |
| Manticore | 1 |
| Moa | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Violence is the Answer | — | 2 |
| Hull | Events |
|---|---|
| Orthrus | 1 |
| Drake Navy Issue | 1 |