Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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P-A-S-S-I-V-E

Appearances
4
Visible killmail appearances
Kills
1
25.0% of appearances
Losses
3
75.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-19 14:34:19
10d ago
Top hotspot
J5A-IX
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J5A-IX is the strongest visible hotspot with 1 appearances (0 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: International Brigades.
Threat profile: Most common visible final-blow threat: Eternity Pavilion (Dracarys.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J5A-IX 1 0 1 2026-03-19 14:34:19
N-8YET 1 0 1 2026-03-15 18:10:13
I-E3TG 1 1 0 2026-03-14 17:59:39
T5ZI-S 1 0 1 2026-03-12 14:02:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
International Brigades 1

Victim hulls

Hull Events
Vargur 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Eternity Pavilion Dracarys. 1
Goose Squad The Initiative. 1
BLOBinA Can i bring my Drake... 1

Final-blow hulls

Hull Events
Phoenix Navy Issue 1
Hurricane 1
Sabre 1