Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tsundere Minermizer 1

Appearances
156
Visible killmail appearances
Kills
27
17.3% of appearances
Losses
129
82.7% of appearances
Hot systems
41
Distinct systems in window
Newest visible event
2026-03-31 23:13:07
5h ago
Top hotspot
Piak
22 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Piak is the strongest visible hotspot with 22 appearances (5 kills / 17 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: The Dead Woods (Absolute Glory).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Piak 22 5 17 2026-03-19 20:54:50
Muvolailen 20 6 14 2026-03-31 23:13:07
Elonaya 17 3 14 2026-03-19 19:32:58
Nonni 15 3 12 2026-03-19 19:14:51
Onnamon 10 2 8 2026-03-19 19:38:07
Maurasi 9 2 7 2026-03-23 20:27:24
Irnin 8 2 6 2026-03-27 23:00:11
Litiura 6 1 5 2026-03-19 19:17:47
Itamo 4 1 3 2026-03-29 23:02:17
Vaankalen 3 1 2 2026-03-29 23:49:14
Bashakru 3 1 2 2026-03-27 21:50:15
Joppaya 3 0 3 2026-03-27 20:34:17

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Dead Woods Absolute Glory 2
Absolute Order Absolute Honor 2
Regal Endeavors 1
Absolute Order XVIII Absolute Will 1
New Edem Police Department 1
Brave Newbies Inc. Brave Collective 1
Paramount Logistics and Freight 1
Caldari Provisions 1
Heralds Under Aggression 1
Baldar Industries 1

Victim hulls

Hull Events
Retriever 12
Mackinaw 6
Covetor 2
Pioneer 1
Porpoise 1
Hulk 1
Sigil 1
Procurer 1
Arazu 1
Gnosis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 82
Corporate Police Force 40
Amarr Civil Service 2
Fourth District Sentinels The Caldari Fourth District 1
Poksu Mineral Group 1
Kaalakiota Corporation 1
Court Chamberlain 1
Ardishapur Family 1

Final-blow hulls

Hull Events
Concord POLICE Captain 82
Caldari Police 3rd Lieutenant 35
Caldari Police Vice Commissioner 5
Amarr Surveillance Sergeant Major 2
Amarr Sentry Gun 2
Caldari Navy Hookbill 1
Caldari Sentry Gun II 1
Caldari Sentry Gun III 1