Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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casrat05

Appearances
6
Visible killmail appearances
Kills
4
66.7% of appearances
Losses
2
33.3% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-26 18:16:03
3d ago
Top hotspot
HD-JVQ
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: HD-JVQ is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: The High Ground. (Brotherhood of Spacers).
Threat profile: Most common visible final-blow threat: anti s0cial s0cial club (Emotionally. Unstable).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
HD-JVQ 4 4 0 2026-03-06 04:08:51
1BWK-S 1 0 1 2026-03-26 18:16:03
Z-SR1I 1 0 1 2026-03-04 14:43:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The High Ground. Brotherhood of Spacers 3
WORLDSTAR HIPHOP Brotherhood of Spacers 1

Victim hulls

Hull Events
Astrahus 1
Capsule 1
Velator 1
Reaper 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
anti s0cial s0cial club Emotionally. Unstable 1
Primal Instinct Inc. The Initiative. 1

Final-blow hulls

Hull Events
Legion 1
Tengu 1