Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Quattroberg

Appearances
8
Visible killmail appearances
Kills
2
25.0% of appearances
Losses
6
75.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-23 16:29:43
6d ago
Top hotspot
J172354
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J172354 is the strongest visible hotspot with 4 appearances (1 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Slow Life In The Minmatar.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J172354 4 1 3 2026-03-23 16:29:43
J145615 2 1 1 2026-02-28 15:49:18
J231245 1 0 1 2026-03-12 21:40:16
J105017 1 0 1 2026-03-05 20:28:31

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Slow Life In The Minmatar 1
Puella in cursoriam 1

Victim hulls

Hull Events
Metamorphosis 1
Osprey Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Pie Holdings Inc. Snail Church 1
Puella in cursoriam 1
BATTERY FOR YOU 1
Noir. Shadow Cartel 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 1
Secure Vault 1
Secure Mainframe 1
Brutix Navy Issue 1
Osprey Navy Issue 1
Coercer 1