Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Merlino0

Appearances
6
Visible killmail appearances
Kills
2
33.3% of appearances
Losses
4
66.7% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-22 16:31:21
7d ago
Top hotspot
VKI-T7
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: VKI-T7 is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: The Intrinsic Ones.
Threat profile: Most common visible final-blow threat: Squatch Squad.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
VKI-T7 3 2 1 2026-03-22 16:31:21
Ahbazon 2 0 2 2026-03-17 23:20:09
Toshabia 1 0 1 2026-03-03 18:44:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Intrinsic Ones 2

Victim hulls

Hull Events
Venture 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Squatch Squad 2
The Intrinsic Ones 1
Vigilant Tyrannos 1

Final-blow hulls

Hull Events
Praxis 2
Tyrannos Basileus 1
Venture 1