Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ArchSkadi

Appearances
6
Visible killmail appearances
Kills
2
33.3% of appearances
Losses
4
66.7% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-05 06:04:51
24d ago
Top hotspot
Dal
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Dal is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Ninlarra Brand Ships and Modules.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Dal 3 2 1 2026-03-05 06:04:51
Lantorn 2 0 2 2026-03-05 05:34:18
6RCQ-V 1 0 1 2026-02-28 16:19:40

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1
Savagerie Wildlife 1

Victim hulls

Hull Events
Myrmidon 1
Rokh 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Ninlarra Brand Ships and Modules 1
Kahn Corporation 1
Kill'em all. Let Bob sort'em out. Ushra'Khan 1
Livonian Bearslayers The Initiative. 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 2
Maelstrom 1
Thanatos 1