Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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li707

Appearances
9
Visible killmail appearances
Kills
9
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-03-28 08:40:30
23h ago
Top hotspot
HMF-9D
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: HMF-9D is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 07:00 UTC and stays active through roughly 09:59 UTC.
Target profile: Most common visible victim entity: 4S Corporation (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
HMF-9D 2 2 0 2026-03-28 07:36:24
YZ-LQL 1 1 0 2026-03-28 08:40:30
7BIX-A 1 1 0 2026-03-28 08:35:44
ATQ-QS 1 1 0 2026-03-28 08:20:15
KVN-36 1 1 0 2026-03-28 08:03:19
AL8-V4 1 1 0 2026-03-28 07:50:46
QV28-G 1 1 0 2026-03-28 07:32:18
KU5R-W 1 1 0 2026-03-28 06:58:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
4S Corporation The Initiative. 3
Emperor Scythes The Initiative. 2
Sons of Zeus. The Initiative. 1
Siromanci The Initiative. 1
FishDicks The High Chair 1
Alkaid Broken Army The Initiative. 1

Victim hulls

Hull Events
Myrmidon 3
Ishtar 3
Drekavac 1
Praxis 1
Machariel 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.