Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Big sam13

Appearances
65
Visible killmail appearances
Kills
10
15.4% of appearances
Losses
55
84.6% of appearances
Hot systems
22
Distinct systems in window
Newest visible event
2026-03-29 13:52:22
3h ago
Top hotspot
Amamake
16 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 16 appearances (3 kills / 13 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: The Veldspar Protectorate.
Threat profile: Most common visible final-blow threat: Dirt 'n' Glitter (Local Is Primary).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 16 3 13 2026-03-26 23:03:31
Aset 5 1 4 2026-03-24 16:20:51
Jorund 4 2 2 2026-03-29 13:52:22
Gulmorogod 4 2 2 2026-03-18 21:56:22
Eszur 3 0 3 2026-03-22 15:08:40
Utopia 3 1 2 2026-03-21 12:48:04
Miroitem 3 0 3 2026-03-18 16:52:37
8G-MQV 2 0 2 2026-03-28 22:56:00
Siseide 2 0 2 2026-03-28 14:51:39
Floseswin 2 0 2 2026-03-26 12:23:02
Vard 2 0 2 2026-03-26 10:49:18
Tama 2 0 2 2026-03-25 13:57:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Veldspar Protectorate 3
Knights of the Round Table. Empyrean Edict 2
LOL LMAO EVEN Minmatar Fleet Associates 1
Signal Reflection Rote Kapelle 1
Task Force 641 Empyrean Edict 1
Prime Directive. Local Is Primary 1
Spaghetti Militia 1

Victim hulls

Hull Events
Capsule 3
Sabre 2
Catalyst Navy Issue 1
Vigil Fleet Issue 1
Hecate 1
Catalyst 1
Crusader 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Dirt 'n' Glitter Local Is Primary 4
Nomads of Republic Smile 'n' Wave 4
Post Mortem Services 3
Hard Knocks Inc. Hard Knocks Citizens 3
Trillium Invariant Honorable Third Party 3
Spaghetti Militia 3
Rattini Tribe Minmatar Fleet Alliance 2
The Yellow Gang 2
Primal Elemental MARABUNTA 2
x Never Regret x C A M E L O T 2

Final-blow hulls

Hull Events
Federation Navy Comet 4
Tholos 3
Cenotaph 3
Catalyst Navy Issue 3
Hecate 3
Scythe Fleet Issue 3
Tempest Fleet Issue 3
Thrasher Fleet Issue 2
Brutix Navy Issue 2
Osprey Navy Issue 2