Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Cesare-Borjia

Appearances
15
Visible killmail appearances
Kills
13
86.7% of appearances
Losses
2
13.3% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-27 12:58:29
2d ago
Top hotspot
Okkamon
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Okkamon is the strongest visible hotspot with 6 appearances (6 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Dawn's LightP (Dawn's Light).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Okkamon 6 6 0 2026-03-18 13:38:22
Ikoskio 4 2 2 2026-03-18 13:30:16
Asakai 3 3 0 2026-03-27 12:58:29
Innia 1 1 0 2026-03-07 11:27:23
Sarenemi 1 1 0 2026-03-07 02:49:22

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dawn's LightP Dawn's Light 8
Chaos arbiter Fraternity. 1
Wait One Frame 1
NISUWAZ Nisuwa Cartel 1
Institute of Bad Ideas 1
Revenent Defence Corperation Ishuk-Raata Enforcement Directive 1

Victim hulls

Hull Events
Harbinger 2
Sabre 2
Brutix 2
Guardian 2
Nergal 1
Abaddon 1
Damnation 1
Arazu 1
Stiletto 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2

Final-blow hulls

Hull Events
Scythe Fleet Issue 1
Caracal Navy Issue 1