Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tony-Production

Appearances
7
Visible killmail appearances
Kills
7
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-26 07:09:02
6d ago
Top hotspot
Y4B-BQ
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y4B-BQ is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Mixter corp.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y4B-BQ 4 4 0 2026-03-07 13:58:00
91-KD8 1 1 0 2026-03-26 07:09:02
3VL6-I 1 1 0 2026-03-17 05:20:20
K-YL9T 1 1 0 2026-03-07 14:42:19

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Mixter corp 1
RMC Infrastructure Red Alliance 1
Gankers r us 1
Evian Industries Reeloaded. 1
Russian Federation Co THE RUSSIA 1
King Crab Party Red Alliance 1
NerfIt Red Alliance 1

Victim hulls

Hull Events
Minokawa 2
Astrahus 1
Claymore 1
Scimitar 1
Arbitrator 1
Maller 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.