Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ling xio-wu

Appearances
6
Visible killmail appearances
Kills
1
16.7% of appearances
Losses
5
83.3% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-17 23:33:41
14d ago
Top hotspot
43-1TL
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 43-1TL is the strongest visible hotspot with 4 appearances (1 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: Jump 2 Beacon (OnlyFleets.).
Threat profile: Most common visible final-blow threat: Lost in Time and Space.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
43-1TL 4 1 3 2026-03-17 23:33:41
ZS-PNI 2 0 2 2026-03-17 23:05:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Jump 2 Beacon OnlyFleets. 1

Victim hulls

Hull Events
Drake Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Lost in Time and Space 2
Running with Dogs OnlyFleets. 1
Godless Horizon. OnlyFleets. 1
Aurora. OnlyFleets. 1

Final-blow hulls

Hull Events
Drake Navy Issue 3
Proteus 2