Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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EOS- elratero 03

Appearances
12
Visible killmail appearances
Kills
8
66.7% of appearances
Losses
4
33.3% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-23 02:52:44
6d ago
Top hotspot
J100806
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J100806 is the strongest visible hotspot with 7 appearances (3 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Vencer o Morir. (Input Broadcast).
Threat profile: Most common visible final-blow threat: Confidently Incompetent.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J100806 7 3 4 2026-03-23 02:52:44
J135504 3 3 0 2026-02-28 00:58:30
J110834 2 2 0 2026-03-03 21:48:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Vencer o Morir. Input Broadcast 2
Sentinels Amongst Warriors Holding Sentinels Amongst Warriors 2
brevery Purvanen Corporation Psychokids. 1
Sargos Corporation 4Crabs Tavern 1
Friendly Riot Good Mental 1
Roses On Your Grave Psychokids. 1

Victim hulls

Hull Events
Vargur 2
Impairor 2
Nestor 1
Eos 1
Phobos 1
Typhoon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Confidently Incompetent 2
Vencer o Morir. Input Broadcast 2

Final-blow hulls

Hull Events
Impairor 2
Draugur 1
Sabre 1