Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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EOS- elratero06

Appearances
10
Visible killmail appearances
Kills
6
60.0% of appearances
Losses
4
40.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-26 22:37:18
2d ago
Top hotspot
J100806
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J100806 is the strongest visible hotspot with 6 appearances (3 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Vencer o Morir. (Input Broadcast).
Threat profile: Most common visible final-blow threat: Vencer o Morir. (Input Broadcast).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J100806 6 3 3 2026-03-23 02:52:44
J135504 3 3 0 2026-02-28 00:58:30
J112028 1 0 1 2026-03-26 22:37:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Vencer o Morir. Input Broadcast 2
brevery Purvanen Corporation Psychokids. 1
Sargos Corporation 4Crabs Tavern 1
Friendly Riot Good Mental 1
Roses On Your Grave Psychokids. 1

Victim hulls

Hull Events
Vargur 2
Impairor 2
Phobos 1
Typhoon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Vencer o Morir. Input Broadcast 2
Vigilant Tyrannos 1
Bob's Bacon Consortium Reaching for Uranus 1

Final-blow hulls

Hull Events
Velator 2
Drifter Recon Battleship 1
Typhoon Fleet Issue 1