Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Minmatar Citizen 01101101

Appearances
11
Visible killmail appearances
Kills
1
9.1% of appearances
Losses
10
90.9% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-18 12:19:17
10d ago
Top hotspot
Floseswin
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Floseswin is the strongest visible hotspot with 6 appearances (1 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Weak Chickens.
Threat profile: Most common visible final-blow threat: Rattini Tribe (Minmatar Fleet Alliance).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Floseswin 6 1 5 2026-03-18 12:19:17
Frerstorn 3 0 3 2026-03-13 06:21:35
Eszur 2 0 2 2026-02-27 16:41:47

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Weak Chickens 1

Victim hulls

Hull Events
Rifter 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 2
RomFleet Fraternity. 2
Meta Zero Meta Reloaded 1
Task Force 641 Empyrean Edict 1
Arquebus Co. The Ravens' Nest 1
Prime Directive. Local Is Primary 1
PIE Inc. Khimi Harar 1
True Horde 1

Final-blow hulls

Hull Events
Hecate 2
Osprey Navy Issue 2
Exequror Navy Issue 1
Imperial Navy Slicer 1
Catalyst 1
Retribution 1
Naga 1
Incursus 1