Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tingfeng1

Appearances
5
Visible killmail appearances
Kills
3
60.0% of appearances
Losses
2
40.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-22 04:44:29
10d ago
Top hotspot
AZBR-2
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: AZBR-2 is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Special law enforcement department (Fraternity.).
Threat profile: Most common visible final-blow threat: Bare Minimum Bandits (I Showed You My Probes... Please Respond...).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
AZBR-2 3 2 1 2026-03-22 04:44:29
1-GBBP 1 1 0 2026-03-09 14:02:01
O-0ERG 1 0 1 2026-03-05 14:46:37

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Special law enforcement department Fraternity. 1
The Shadow Proclamation Association 1
KheshigFleet Fraternity. 1

Victim hulls

Hull Events
CONCORD Rogue Analysis Beacon 2
Kikimora 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Bare Minimum Bandits I Showed You My Probes... Please Respond... 1
KheshigFleet Fraternity. 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 1
Phoenix Navy Issue 1