Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ninja Bozo 00

Appearances
78
Visible killmail appearances
Kills
78
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
11
Distinct systems in window
Newest visible event
2026-03-25 13:23:22
4d ago
Top hotspot
Vale
20 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Vale is the strongest visible hotspot with 20 appearances (20 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: ISEEU Corporation (Observatory Great Bear).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Vale 20 20 0 2026-03-25 13:23:22
Ichoriya 13 13 0 2026-03-24 21:43:43
Sakenta 12 12 0 2026-03-21 09:14:36
Senda 9 9 0 2026-03-14 04:52:15
Komo 7 7 0 2026-03-22 01:38:29
Ahtila 6 6 0 2026-03-14 03:43:02
Otela 4 4 0 2026-03-22 01:04:54
Angymonne 3 3 0 2026-03-12 05:08:44
Kaunokka 2 2 0 2026-03-24 21:36:46
Ignebaener 1 1 0 2026-03-23 03:39:20
Wirashoda 1 1 0 2026-03-13 06:57:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ISEEU Corporation Observatory Great Bear 28
lnput Broadcast Brotherhood Death Legion of Capybaras 10
ChuangShi Wings Freedom. 9
Black.King.Bar ChuangShi Federation 8
Mortis Angelus The morgue. 4
Texas of Requiem Texas. 3
Pochven Police Department Vyraj. 2
Hispanic Revolution Death Legion of Capybaras 2
Imperrors Children 7.62 2
Frame Perfect Kybernauts Clade 1

Victim hulls

Hull Events
Eris 8
Apocalypse 8
Cerberus 7
Raven 7
Basilisk 5
Capsule 5
Mobile Small Warp Disruptor II 4
Tempest 4
Flycatcher 3
Devoter 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.