Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Punch Cunch

Appearances
16
Visible killmail appearances
Kills
15
93.8% of appearances
Losses
1
6.3% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-29 12:34:38
3d ago
Top hotspot
J142910
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J142910 is the strongest visible hotspot with 10 appearances (10 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Don't Wake a sleeping bear (TIME CRIT).
Threat profile: Most common visible final-blow threat: Horngry (Quafe Liberation Front).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J142910 10 10 0 2026-03-20 09:22:07
J213055 2 2 0 2026-03-29 12:34:38
J133119 2 2 0 2026-03-06 14:47:06
Abune 1 0 1 2026-03-29 03:14:22
J172139 1 1 0 2026-03-18 14:04:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Don't Wake a sleeping bear TIME CRIT 6
xXGame OverXx Tavern 4Crabs 2
Romulans 2
Your Ex's Invidia Gloriae Comes 2
Fluegergeheimer 4Crabs Tavern 1
Damned Frogs Neighbours 1
Salted Fish Inc The Black Shores 1

Victim hulls

Hull Events
'Packrat' Mobile Tractor Unit 3
Vargur 3
Capsule 3
Athanor 1
Raitaru 1
Paladin 1
Vulture 1
Naglfar 1
Dramiel 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Horngry Quafe Liberation Front 1

Final-blow hulls

Hull Events
Myrmidon Navy Issue 1