Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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TheSchwartz

Appearances
8
Visible killmail appearances
Kills
2
25.0% of appearances
Losses
6
75.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-19 15:24:05
9d ago
Top hotspot
Finanar
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Finanar is the strongest visible hotspot with 7 appearances (2 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Science and Trade Institute.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Finanar 7 2 5 2026-03-19 15:24:05
Eram 1 0 1 2026-03-17 19:33:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Science and Trade Institute 1
Republic Military School 1

Victim hulls

Hull Events
Tengu 1
Retriever 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 4
Minmatar Mining Corporation 2

Final-blow hulls

Hull Events
Concord POLICE Captain 4
Minmatar Sentry Gun 2